using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using Photon.Pun; using RecRoom; using UnityEngine; using UnityEngine.Rendering.Universal; // Token: 0x02000508 RID: 1288 [Token(Token = "0x2000508")] [StructLayout(3)] public class PaddleballCamera : MonoBehaviourPun { // Token: 0x170006C9 RID: 1737 // (get) Token: 0x060025F6 RID: 9718 RVA: 0x0009D3DC File Offset: 0x0009B5DC // (set) Token: 0x060025F7 RID: 9719 RVA: 0x0009D3F0 File Offset: 0x0009B5F0 [Token(Token = "0x170006C9")] public Tool PBBJCLJPFMI { [Token(Token = "0x60025F6")] [Address(RVA = "0x501250", Offset = "0x4FFC50", VA = "0x180501250")] get; [Token(Token = "0x60025F7")] [Address(RVA = "0x52F850", Offset = "0x52E250", VA = "0x18052F850")] private set; } // Token: 0x060025F8 RID: 9720 RVA: 0x0009D404 File Offset: 0x0009B604 [Token(Token = "0x60025F8")] [Address(RVA = "0x1624CF0", Offset = "0x16236F0", VA = "0x181624CF0", Slot = "13")] protected override void Awake() { base..ctor(); Vector2 vector = this.resolution; Material material = this.screenRenderMaterial; this.LNPCMDHHFGB = vector; Material material2 = new Material(material); this.ALODIMNNLDI = material2; Animator componentInChildren = base.GetComponentInChildren(); this.LDOJFIEANFB = componentInChildren; Tool component = base.GetComponent(); this.k__BackingField = component; int num = 0; if (component != num) { Tool tool = this.k__BackingField; ActionEvent postPickupEvent = tool.PostPickupEvent; Action action = new Action(this.HAAIALDMMEL); ActionEvent actionEvent = postPickupEvent + action; tool.PostPickupEvent = actionEvent; Tool tool2 = this.k__BackingField; ActionEvent postReleaseEvent = tool2.PostReleaseEvent; Action action2 = new Action(this.OIOCPLEKMEK); ActionEvent actionEvent2 = postReleaseEvent + action2; tool2.PostReleaseEvent = actionEvent2; } } // Token: 0x060025F9 RID: 9721 RVA: 0x0009D4D4 File Offset: 0x0009B6D4 [Token(Token = "0x60025F9")] [Address(RVA = "0x1625550", Offset = "0x1623F50", VA = "0x181625550")] private void Start() { Camera camera = this.camera; float lnpcmdhhfgb = this.LNPCMDHHFGB; camera.aspect = lnpcmdhhfgb; GameObject gameObject = this.camera.gameObject; string text = base.gameObject.name + "_Camera"; gameObject.name = text; Transform transform = this.camera.transform; int num = 0; transform.SetParent(num, 16777216 != 0); RenderTexture renderTexture = new RenderTexture(num, 16777216, 24); this.LDEKHANDCBO = renderTexture; renderTexture.name = "PaddleballCamera"; RenderTexture ldekhandcbo = this.LDEKHANDCBO; int activeMsaaSampleCount = UniversalRenderPipeline.ActiveMsaaSampleCount; ldekhandcbo.antiAliasing = activeMsaaSampleCount; Camera camera2 = this.camera; int num2 = 0; if (camera2 != num2) { Camera camera3 = this.camera; RenderTexture ldekhandcbo2 = this.LDEKHANDCBO; camera3.targetTexture = ldekhandcbo2; } Material alodimnnldi = this.ALODIMNNLDI; RenderTexture ldekhandcbo3 = this.LDEKHANDCBO; alodimnnldi.mainTexture = ldekhandcbo3; Renderer renderer = this.externalScreenRenderer; int num3 = 0; if (renderer != num3) { Renderer renderer2 = this.externalScreenRenderer; Material alodimnnldi2 = this.ALODIMNNLDI; renderer2.SetMaterial(alodimnnldi2); } Tool tool = this.k__BackingField; int num4 = 0; if (!(tool != num4)) { } bool hasHolder = this.k__BackingField.FNFNLDBILFE; this.OpenScreen(hasHolder); } // Token: 0x060025FA RID: 9722 RVA: 0x0009D628 File Offset: 0x0009B828 [Token(Token = "0x60025FA")] [Address(RVA = "0x1624FA0", Offset = "0x16239A0", VA = "0x181624FA0")] private void OMPMOIAPCNM() { RenderTexture renderTexture; this.LDEKHANDCBO = renderTexture; renderTexture.name = "PaddleballCamera"; RenderTexture ldekhandcbo = this.LDEKHANDCBO; int activeMsaaSampleCount = UniversalRenderPipeline.ActiveMsaaSampleCount; ldekhandcbo.antiAliasing = activeMsaaSampleCount; Camera camera = this.camera; int num = 0; if (camera != num) { Camera camera2 = this.camera; RenderTexture ldekhandcbo2 = this.LDEKHANDCBO; camera2.targetTexture = ldekhandcbo2; } Material alodimnnldi = this.ALODIMNNLDI; RenderTexture ldekhandcbo3 = this.LDEKHANDCBO; alodimnnldi.mainTexture = ldekhandcbo3; } // Token: 0x060025FB RID: 9723 RVA: 0x0009D6B0 File Offset: 0x0009B8B0 [Token(Token = "0x60025FB")] [Address(RVA = "0x1624E90", Offset = "0x1623890", VA = "0x181624E90")] private void HAAIALDMMEL(Tool EGFEJGHDNAI) { this.OpenScreen(true); } // Token: 0x060025FC RID: 9724 RVA: 0x0009D6C4 File Offset: 0x0009B8C4 [Token(Token = "0x60025FC")] [Address(RVA = "0x1624F90", Offset = "0x1623990", VA = "0x181624F90")] private void OIOCPLEKMEK(Tool EGFEJGHDNAI) { int num = 0; this.OpenScreen(num != 0); } // Token: 0x060025FD RID: 9725 RVA: 0x0009D6DC File Offset: 0x0009B8DC [Token(Token = "0x60025FD")] [Address(RVA = "0x16250F0", Offset = "0x1623AF0", VA = "0x1816250F0", Slot = "14")] protected override void OnDestroy() { base.OnDestroy(); Tool tool = this.k__BackingField; int num = 0; if (tool != num) { Tool tool2 = this.k__BackingField; ActionEvent postPickupEvent = tool2.PostPickupEvent; Action action = new Action(this.HAAIALDMMEL); ActionEvent actionEvent = postPickupEvent + action; tool2.PostPickupEvent = actionEvent; Tool tool3 = this.k__BackingField; ActionEvent postReleaseEvent = tool3.PostReleaseEvent; Action action2 = new Action(this.OIOCPLEKMEK); ActionEvent actionEvent2 = postReleaseEvent + action2; tool3.PostReleaseEvent = actionEvent2; } Camera camera = this.camera; int num2 = 0; if (camera != num2) { this.camera.CleanupRenderTexture(); global::UnityEngine.Object.Destroy(this.camera.gameObject); } Material alodimnnldi = this.ALODIMNNLDI; int num3 = 0; bool flag = alodimnnldi != num3; int num4 = 0; if (flag) { global::UnityEngine.Object.DestroyImmediate(this.ALODIMNNLDI); this.ALODIMNNLDI = num4; } RenderTexture ldekhandcbo = this.LDEKHANDCBO; int num5 = 0; if (ldekhandcbo != num5) { this.LDEKHANDCBO.Release(); global::UnityEngine.Object.DestroyImmediate(this.LDEKHANDCBO); this.LDEKHANDCBO = num4; } } // Token: 0x060025FE RID: 9726 RVA: 0x0009D804 File Offset: 0x0009BA04 [Token(Token = "0x60025FE")] [Address(RVA = "0x1625810", Offset = "0x1624210", VA = "0x181625810")] private void Update() { Transform transform = this.camera.transform; Transform transform2 = this.lensTransform; Vector3 vector; float z = vector.z; Transform transform3 = this.camera.transform; Transform transform4 = this.lensTransform; if (base.hasAuthority) { Tool tool = this.k__BackingField; int num = 0; if (tool != num) { Tool tool2 = this.k__BackingField; } int num2 = 0; Animator ldojfieanfb = this.LDOJFIEANFB; this.DKDIOCIJFJA = (float)num2; int num3 = 0; if (ldojfieanfb != num3 && this.LDOJFIEANFB.isActiveAndEnabled) { Animator ldojfieanfb2 = this.LDOJFIEANFB; float dkdiocijfja = this.DKDIOCIJFJA; int ncjoapgifnn = PaddleballCamera.NCJOAPGIFNN; ldojfieanfb2.SetFloat(ncjoapgifnn, dkdiocijfja); } } } // Token: 0x060025FF RID: 9727 RVA: 0x0009D8C0 File Offset: 0x0009BAC0 [Token(Token = "0x60025FF")] [Address(RVA = "0x1625390", Offset = "0x1623D90", VA = "0x181625390")] public void OpenScreen(bool MCIOKLGHGFK) { Animator ldojfieanfb = this.LDOJFIEANFB; int num = 0; if (ldojfieanfb != num && this.LDOJFIEANFB.isActiveAndEnabled) { Animator ldojfieanfb2 = this.LDOJFIEANFB; int okohbehejch = PaddleballCamera.OKOHBEHEJCH; ldojfieanfb2.SetBool(okohbehejch, MCIOKLGHGFK); } Renderer renderer = this.externalScreenRenderer; int num2 = 0; if (renderer == num2) { this.camera.enabled = MCIOKLGHGFK; } if (this.FDPMDEJMEDI != MCIOKLGHGFK) { Renderer[] array = this.screenRenderers; int num3 = 0; this.FDPMDEJMEDI = MCIOKLGHGFK; int length = array.Length; if (num3 < length) { Renderer renderer2 = array[num3]; if (MCIOKLGHGFK) { } Material material = this.defaultScreenMaterial; renderer2.SetMaterial(material); num3++; } } bool fdpmdejmedi = this.FDPMDEJMEDI; base.enabled = fdpmdejmedi; } // Token: 0x06002600 RID: 9728 RVA: 0x0009D98C File Offset: 0x0009BB8C [Token(Token = "0x6002600")] [Address(RVA = "0x1624EA0", Offset = "0x16238A0", VA = "0x181624EA0")] private void IHHGNMKEJIN(float OOONNFPBMKC) { Animator ldojfieanfb = this.LDOJFIEANFB; this.DKDIOCIJFJA = OOONNFPBMKC; int num = 0; if (ldojfieanfb != num && this.LDOJFIEANFB.isActiveAndEnabled) { Animator ldojfieanfb2 = this.LDOJFIEANFB; float dkdiocijfja = this.DKDIOCIJFJA; int ncjoapgifnn = PaddleballCamera.NCJOAPGIFNN; ldojfieanfb2.SetFloat(ncjoapgifnn, dkdiocijfja); } } // Token: 0x06002601 RID: 9729 RVA: 0x0009D9E8 File Offset: 0x0009BBE8 [Token(Token = "0x6002601")] [Address(RVA = "0x1625A90", Offset = "0x1624490", VA = "0x181625A90")] public PaddleballCamera() { ulong num; this.resolution = num; this.resolution.y = (float)0; float z = Vector3.zero.z; this.NHAOMEMANJA.z = z; float z2 = Vector3.zero.z; this.GLOGKENIIGG.z = z2; this.LNPCMDHHFGB = 1f; base..ctor(); } // Token: 0x040020AF RID: 8367 [global::Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x40020AF")] [SerializeField] [Header("Camera")] private Camera camera; // Token: 0x040020B0 RID: 8368 [global::Cpp2IlInjected.FieldOffset(Offset = "0x48")] [Token(Token = "0x40020B0")] [SerializeField] private Transform lensTransform; // Token: 0x040020B1 RID: 8369 [global::Cpp2IlInjected.FieldOffset(Offset = "0x50")] [Token(Token = "0x40020B1")] [SerializeField] private Vector2 resolution; // Token: 0x040020B2 RID: 8370 [global::Cpp2IlInjected.FieldOffset(Offset = "0x58")] [Token(Token = "0x40020B2")] [SerializeField] [Header("Screens")] private Renderer[] screenRenderers; // Token: 0x040020B3 RID: 8371 [global::Cpp2IlInjected.FieldOffset(Offset = "0x60")] [Token(Token = "0x40020B3")] [SerializeField] private Renderer externalScreenRenderer; // Token: 0x040020B4 RID: 8372 [global::Cpp2IlInjected.FieldOffset(Offset = "0x68")] [Token(Token = "0x40020B4")] [SerializeField] private Material screenRenderMaterial; // Token: 0x040020B5 RID: 8373 [global::Cpp2IlInjected.FieldOffset(Offset = "0x70")] [Token(Token = "0x40020B5")] [SerializeField] private Material defaultScreenMaterial; // Token: 0x040020B7 RID: 8375 [global::Cpp2IlInjected.FieldOffset(Offset = "0x80")] [Token(Token = "0x40020B7")] private RenderTexture LDEKHANDCBO; // Token: 0x040020B8 RID: 8376 [global::Cpp2IlInjected.FieldOffset(Offset = "0x88")] [Token(Token = "0x40020B8")] private Vector3 NHAOMEMANJA; // Token: 0x040020B9 RID: 8377 [global::Cpp2IlInjected.FieldOffset(Offset = "0x94")] [Token(Token = "0x40020B9")] private Vector3 GLOGKENIIGG; // Token: 0x040020BA RID: 8378 [global::Cpp2IlInjected.FieldOffset(Offset = "0xA0")] [Token(Token = "0x40020BA")] private float LNPCMDHHFGB; // Token: 0x040020BB RID: 8379 [global::Cpp2IlInjected.FieldOffset(Offset = "0xA8")] [Token(Token = "0x40020BB")] private Material ALODIMNNLDI; // Token: 0x040020BC RID: 8380 [global::Cpp2IlInjected.FieldOffset(Offset = "0xB0")] [Token(Token = "0x40020BC")] private Animator LDOJFIEANFB; // Token: 0x040020BD RID: 8381 [Token(Token = "0x40020BD")] private static readonly int NCJOAPGIFNN = Animator.StringToHash("Trigger"); // Token: 0x040020BE RID: 8382 [Token(Token = "0x40020BE")] private static readonly int OKOHBEHEJCH = Animator.StringToHash("ScreenOpen"); // Token: 0x040020BF RID: 8383 [global::Cpp2IlInjected.FieldOffset(Offset = "0xB8")] [Token(Token = "0x40020BF")] private float DKDIOCIJFJA; // Token: 0x040020C0 RID: 8384 [global::Cpp2IlInjected.FieldOffset(Offset = "0xBC")] [Token(Token = "0x40020C0")] private bool FDPMDEJMEDI; }