using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200038B RID: 907 [Token(Token = "0x200038B")] [StructLayout(3)] public class PlayerHighlightBeam : MonoBehaviour { // Token: 0x17000503 RID: 1283 // (get) Token: 0x06001C64 RID: 7268 RVA: 0x0000220F File Offset: 0x0000040F // (set) Token: 0x06001C65 RID: 7269 RVA: 0x00075E88 File Offset: 0x00074088 [Token(Token = "0x17000503")] public Color INCNKMHCJDM { [Token(Token = "0x6001C64")] [Address(RVA = "0x75DFF0", Offset = "0x75C9F0", VA = "0x18075DFF0")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6001C65")] [Address(RVA = "0x14887D0", Offset = "0x14871D0", VA = "0x1814887D0")] set { this.OACBJKOIJPD(); } } // Token: 0x06001C66 RID: 7270 RVA: 0x00075E9C File Offset: 0x0007409C [Token(Token = "0x6001C66")] [Address(RVA = "0x1488440", Offset = "0x1486E40", VA = "0x181488440")] private void Awake() { Renderer componentInChildren = base.GetComponentInChildren(); this.CHEJPOIMMCK = componentInChildren; this.OACBJKOIJPD(); } // Token: 0x06001C67 RID: 7271 RVA: 0x00075EC0 File Offset: 0x000740C0 [Token(Token = "0x6001C67")] [Address(RVA = "0x14885F0", Offset = "0x1486FF0", VA = "0x1814885F0")] private void Update() { Player player = this.Player; int num = 0; if (player != num) { Transform transform = base.transform; Player player2 = this.Player; Vector3 vector; float z = vector.z; Transform transform2 = base.transform; float z2 = Vector3.up.z; } } // Token: 0x06001C68 RID: 7272 RVA: 0x00075F14 File Offset: 0x00074114 [Token(Token = "0x6001C68")] [Address(RVA = "0x1488490", Offset = "0x1486E90", VA = "0x181488490")] private void OACBJKOIJPD() { Renderer chejpoimmck = this.CHEJPOIMMCK; int num = 0; if (chejpoimmck != num) { Color hiemikkpmbn = this.HIEMIKKPMBN; Material material = this.CHEJPOIMMCK.GetMaterial(); Material material2 = this.CHEJPOIMMCK.GetMaterial(); int oafffhbngjc = PlayerHighlightBeam.OAFFFHBNGJC; material2.SetColor(oafffhbngjc, hiemikkpmbn); } } // Token: 0x06001C69 RID: 7273 RVA: 0x00075F6C File Offset: 0x0007416C [Token(Token = "0x6001C69")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public PlayerHighlightBeam() { } // Token: 0x0400160D RID: 5645 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400160D")] [NonSerialized] public Player Player; // Token: 0x0400160E RID: 5646 [Token(Token = "0x400160E")] private static readonly int OAFFFHBNGJC = PAMNDKEGFFG.CCHOFPAFEHO; // Token: 0x0400160F RID: 5647 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400160F")] private Color HIEMIKKPMBN; // Token: 0x04001610 RID: 5648 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x4001610")] private Renderer CHEJPOIMMCK; }