using System; using System.Runtime.InteropServices; using Cpp2IlInjected; // Token: 0x0200017D RID: 381 [Token(Token = "0x200017D")] [Serializable] [StructLayout(0, Size = 24)] public struct PlayerVisualSettings { // Token: 0x04000976 RID: 2422 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4000976")] public bool UseTeamNameInsteadOfPlayerNameInNotifications; // Token: 0x04000977 RID: 2423 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1")] [Token(Token = "0x4000977")] public bool UseTeamColorInFeedback; // Token: 0x04000978 RID: 2424 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4000978")] public GNJCPEJJNNN TeamColorMode; // Token: 0x04000979 RID: 2425 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4000979")] public bool TeamOutfitsSupported; // Token: 0x0400097A RID: 2426 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x400097A")] public GFJMCNNJKON TeammateBeaconMode; // Token: 0x0400097B RID: 2427 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400097B")] public GFJMCNNJKON OpponentBeaconMode; }