using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Avatar; using UnityEngine; namespace RRUI.Data { // Token: 0x02000AAB RID: 2731 [Token(Token = "0x2000AAB")] [StructLayout(3)] public class FaceShapeListModelController : ModelController { // Token: 0x0600451A RID: 17690 RVA: 0x0010B2AC File Offset: 0x001094AC [Token(Token = "0x600451A")] [Address(RVA = "0x186E9F0", Offset = "0x186D3F0", VA = "0x18186E9F0")] public FaceShapeListModelController() { } // Token: 0x02000AAC RID: 2732 [Token(Token = "0x2000AAC")] [Serializable] private class FaceShapeListSpawnerImpl : RecyclingListControllerImpl { // Token: 0x0600451B RID: 17691 RVA: 0x0010B2C0 File Offset: 0x001094C0 [Token(Token = "0x600451B")] [Address(RVA = "0x186EE50", Offset = "0x186D850", VA = "0x18186EE50", Slot = "32")] protected override void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD) { int num = 0; int num2; if (num < EFBDCIJMFGD) { num += num; if (num == EFBDCIJMFGD) { num2 += num2; throw new NullReferenceException(); } num++; } FaceShapeModel componentInChildren = GCCLEJOGCCE.GetComponentInChildren(); num2 = 0; componentInChildren.k__BackingField = this; componentInChildren.MKBLJJGJAOH(); } // Token: 0x0600451C RID: 17692 RVA: 0x0010B300 File Offset: 0x00109500 [Token(Token = "0x600451C")] [Address(RVA = "0x186EF50", Offset = "0x186D950", VA = "0x18186EF50", Slot = "27")] protected override void DMAHGBLDMFA() { int num = 0; base.KDEDJECMBGK(num); } // Token: 0x0600451D RID: 17693 RVA: 0x0010B318 File Offset: 0x00109518 [Token(Token = "0x600451D")] [Address(RVA = "0x186EFA0", Offset = "0x186D9A0", VA = "0x18186EFA0")] public FaceShapeListSpawnerImpl() { } } } }