using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; using UnityEngine.EventSystems; namespace RRUI { // Token: 0x020007CC RID: 1996 [Token(Token = "0x20007CC")] [ExecuteAlways] [AddComponentMenu("")] [StructLayout(3)] public class RecyclingScrollRectEditorUpdater : UIBehaviour { // Token: 0x06003845 RID: 14405 RVA: 0x000EEA9C File Offset: 0x000ECC9C [Token(Token = "0x6003845")] [Address(RVA = "0x6A4030", Offset = "0x6A2A30", VA = "0x1806A4030")] public RecyclingScrollRectEditorUpdater() { } } }