using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Theme { // Token: 0x0200080B RID: 2059 [Token(Token = "0x200080B")] [StructLayout(3)] public class PaletteTheme : MonoBehaviour { // Token: 0x170009FF RID: 2559 // (get) Token: 0x0600394C RID: 14668 RVA: 0x000F1B90 File Offset: 0x000EFD90 [Token(Token = "0x170009FF")] public Palette HBPPDMBOGCH { [Token(Token = "0x600394C")] [Address(RVA = "0x3C1240", Offset = "0x3BFC40", VA = "0x1803C1240")] get { return this.palette; } } // Token: 0x0600394D RID: 14669 RVA: 0x000F1BA4 File Offset: 0x000EFDA4 [Token(Token = "0x600394D")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public PaletteTheme() { } // Token: 0x0400323C RID: 12860 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400323C")] [SerializeField] private Palette palette; } }