using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Animation { // Token: 0x02002A04 RID: 10756 [Token(Token = "0x2002A04")] [CreateAssetMenu] [StructLayout(3)] public class ScreenPlayerLookLeanAnimationContent : ScriptableObject { // Token: 0x06012CC1 RID: 76993 RVA: 0x0047C860 File Offset: 0x0047AA60 [Token(Token = "0x6012CC1")] [Address(RVA = "0x186AE00", Offset = "0x1869800", VA = "0x18186AE00")] public ScreenPlayerLookLeanAnimationContent() { } // Token: 0x0400C990 RID: 51600 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400C990")] [Header("Animations")] public PlayerAnimationAsset DefaultAnimation; // Token: 0x0400C991 RID: 51601 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400C991")] public PlayerAnimationAsset PositiveYawExtreme; // Token: 0x0400C992 RID: 51602 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x400C992")] public PlayerAnimationAsset NegativeYawExtreme; // Token: 0x0400C993 RID: 51603 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x400C993")] public PlayerAnimationAsset PositivePitchExtreme; // Token: 0x0400C994 RID: 51604 [global::Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x400C994")] public PlayerAnimationAsset NegativePitchExtreme; // Token: 0x0400C995 RID: 51605 [global::Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x400C995")] [Header("Blend Values")] public float YawVelocityExtreme = 120f; // Token: 0x0400C996 RID: 51606 [global::Cpp2IlInjected.FieldOffset(Offset = "0x44")] [Token(Token = "0x400C996")] public float PitchVelocityExtreme = 80f; // Token: 0x0400C997 RID: 51607 [global::Cpp2IlInjected.FieldOffset(Offset = "0x48")] [Token(Token = "0x400C997")] [Header("Spring")] public SimpleSpringConfig Spring; } }