using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Controllers.ScreenModes { // Token: 0x0200288B RID: 10379 [Token(Token = "0x200288B")] [CreateAssetMenu] [StructLayout(3)] public class PausedScreenPlayerModeConfig : ScreenPlayerModeConfig { // Token: 0x06012271 RID: 74353 RVA: 0x004548BC File Offset: 0x00452ABC [Token(Token = "0x6012271")] [Address(RVA = "0x13BE7E0", Offset = "0x13BD1E0", VA = "0x1813BE7E0")] public PausedScreenPlayerModeConfig() { } } }