using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Controllers.ScreenModes { // Token: 0x02002891 RID: 10385 [Token(Token = "0x2002891")] [CreateAssetMenu] [StructLayout(3)] public class SocialScreenPlayerModeConfig : ScreenPlayerModeConfig { // Token: 0x06012284 RID: 74372 RVA: 0x00454B4C File Offset: 0x00452D4C [Token(Token = "0x6012284")] [Address(RVA = "0x13C84C0", Offset = "0x13C6EC0", VA = "0x1813C84C0")] public SocialScreenPlayerModeConfig() { } // Token: 0x0400C236 RID: 49718 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x400C236")] [Header("Cameras")] public ScreenPlayerCameraSettings DefaultCameraSettings; // Token: 0x0400C237 RID: 49719 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x400C237")] public float CameraBlendTime = 1f; } }