using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace RecRoom.Core.Equipment { // Token: 0x0200299C RID: 10652 [Token(Token = "0x200299C")] [Serializable] [StructLayout(3)] public class EquipmentData { // Token: 0x06012A03 RID: 76291 RVA: 0x004712D4 File Offset: 0x0046F4D4 [Token(Token = "0x6012A03")] [Address(RVA = "0x189BF00", Offset = "0x189A900", VA = "0x18189BF00")] public EquipmentData(ToolSkinMapper toolSkinMapper) { string text = toolSkinMapper.PrefabName; this.prefabName = text; string name = toolSkinMapper.name; this.toolAssetName = name; } // Token: 0x0400C770 RID: 51056 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400C770")] public string prefabName; // Token: 0x0400C771 RID: 51057 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400C771")] public string toolAssetName; } }