using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace RecRoom.Core.GameManagement { // Token: 0x02002DB6 RID: 11702 [Token(Token = "0x2002DB6")] [Serializable] [StructLayout(0, Size = 8)] public struct RankBucket { // Token: 0x0400DE46 RID: 56902 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400DE46")] public GameScoreManager.MDODIHBELBL rank; // Token: 0x0400DE47 RID: 56903 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x400DE47")] public int bonus; } }