using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Platforms { // Token: 0x020029A3 RID: 10659 [Token(Token = "0x20029A3")] [StructLayout(3)] public class HardwareDisableComponents : HardwareEnableComponents { // Token: 0x06012A1A RID: 76314 RVA: 0x004717B4 File Offset: 0x0046F9B4 [Token(Token = "0x6012A1A")] [Address(RVA = "0x19A2670", Offset = "0x19A1070", VA = "0x1819A2670", Slot = "9")] protected override void DAPIKKDJBPA(bool ENJABEBOEHC) { Behaviour[] components = this.components; int num = 0; if (num < components.Length) { components[num].enabled = ENJABEBOEHC; Behaviour[] components2 = this.components; num++; } } // Token: 0x06012A1B RID: 76315 RVA: 0x004717F4 File Offset: 0x0046F9F4 [Token(Token = "0x6012A1B")] [Address(RVA = "0x19A2700", Offset = "0x19A1100", VA = "0x1819A2700")] public HardwareDisableComponents() { this.hardwareTypes = new PlatformManager.LDIIFDDCKCN[] { (PlatformManager.LDIIFDDCKCN)((ulong)5L) }; base..ctor(); } } }