using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core { // Token: 0x020027A3 RID: 10147 [Token(Token = "0x20027A3")] [CreateAssetMenu] [StructLayout(3)] public class ScreenPlayerCameraSettings : ScriptableObject { // Token: 0x06011C44 RID: 72772 RVA: 0x0043E988 File Offset: 0x0043CB88 [Token(Token = "0x6011C44")] [Address(RVA = "0x11AB040", Offset = "0x11A9A40", VA = "0x1811AB040")] public ScreenPlayerCameraSettings() { this.TargetingData.PivotToCameraOffset.y = (float)0; base..ctor(); } // Token: 0x0400BE64 RID: 48740 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400BE64")] public ScreenCameraTargetingData TargetingData = 0; // Token: 0x0400BE65 RID: 48741 [global::Cpp2IlInjected.FieldOffset(Offset = "0x44")] [Token(Token = "0x400BE65")] public bool HideFirstPersonRenderers; // Token: 0x0400BE66 RID: 48742 [global::Cpp2IlInjected.FieldOffset(Offset = "0x45")] [Token(Token = "0x400BE66")] public bool CanModifyFOV = true; } }