using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core { // Token: 0x020027A6 RID: 10150 [Token(Token = "0x20027A6")] [CreateAssetMenu] [StructLayout(3)] public class ScreenPlayerRangedWeaponAccuracySettings : ScriptableObject { // Token: 0x06011C4A RID: 72778 RVA: 0x0043EC04 File Offset: 0x0043CE04 [Token(Token = "0x6011C4A")] [Address(RVA = "0x566EB0", Offset = "0x5658B0", VA = "0x180566EB0")] public float PCKHDFAFKAF() { return this.dynamicSpreadRadiusChangeTime; } // Token: 0x06011C4B RID: 72779 RVA: 0x0043EC18 File Offset: 0x0043CE18 [Token(Token = "0x6011C4B")] [Address(RVA = "0x11AB9E0", Offset = "0x11AA3E0", VA = "0x1811AB9E0")] public float CJINMEMGIMN(Player IEKDDPPNFPF, bool KCHDNDCGCIA) { /* An exception occurred when decompiling this method (06011C4B) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Single RecRoom.Core.ScreenPlayerRangedWeaponAccuracySettings::CJINMEMGIMN(Player,System.Boolean) ---> System.ArgumentOutOfRangeException: length ('-1') must be a non-negative value. (Parameter 'length') Actual value was -1. at System.ArgumentOutOfRangeException.ThrowNegative[T](T value, String paramName) at System.Array.CopyImpl(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 327 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 117 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x06011C4C RID: 72780 RVA: 0x0043EC84 File Offset: 0x0043CE84 [Token(Token = "0x6011C4C")] [Address(RVA = "0x11ABAB0", Offset = "0x11AA4B0", VA = "0x1811ABAB0")] public ScreenPlayerRangedWeaponAccuracySettings() { } // Token: 0x0400BE7C RID: 48764 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400BE7C")] [SerializeField] [Header("Canonical Spread Radius")] private float canonicalMaxSpreadRadius; // Token: 0x0400BE7D RID: 48765 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x400BE7D")] [SerializeField] [Header("Dynamic Spread Radius")] private float dynamicSpreadRadiusChangeTime = 0.2f; // Token: 0x0400BE7E RID: 48766 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x400BE7E")] [SerializeField] private float walkingSpreadRadiusScaler = 1f; // Token: 0x0400BE7F RID: 48767 [global::Cpp2IlInjected.FieldOffset(Offset = "0x24")] [Token(Token = "0x400BE7F")] [SerializeField] private float sprintingSpreadRadiusScaler = 1f; // Token: 0x0400BE80 RID: 48768 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x400BE80")] [SerializeField] private float crouchingSpreadRadiusScaler = 1f; // Token: 0x0400BE81 RID: 48769 [global::Cpp2IlInjected.FieldOffset(Offset = "0x2C")] [Token(Token = "0x400BE81")] [SerializeField] private float proneSpreadRadiusScaler = 1f; // Token: 0x0400BE82 RID: 48770 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x400BE82")] [SerializeField] private float aimDownSightsSpreadRadiusScaler = 1f; } }