using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Inputs; using UnityEngine; namespace RecRoom.Core.VR.PlayerController { // Token: 0x020029FB RID: 10747 [Token(Token = "0x20029FB")] [Serializable] [StructLayout(3)] public class WallRunVRPlayerSteeringController : WalkVRPlayerSteeringController { // Token: 0x06012C71 RID: 76913 RVA: 0x0047ACD4 File Offset: 0x00478ED4 [Token(Token = "0x6012C71")] [Address(RVA = "0x1370FD0", Offset = "0x136F9D0", VA = "0x181370FD0", Slot = "4")] public override void ILONFGBDCCM(VRPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, VRInputHandler JPBCAIPPLMP, VRInputHandler LGIOCGNAHJM) { JBIHBJOGAAL walkHandMode = VRPlayerController.WalkHandMode; JBIHBJOGAAL walkHandMode2 = VRPlayerController.WalkHandMode; Vector3 up = Vector3.up; float z = this.WallNormal.z; Vector3 vector; float z2 = vector.z; Vector3 vector2; float z3 = vector2.z; Vector3 vector3; float z4 = vector3.z; float z5 = vector3.z; } // Token: 0x06012C72 RID: 76914 RVA: 0x0047AD38 File Offset: 0x00478F38 [Token(Token = "0x6012C72")] [Address(RVA = "0x1370FB0", Offset = "0x136F9B0", VA = "0x181370FB0")] public WallRunVRPlayerSteeringController() { this.minSpeedHandAngle = 30f; this.maxSpeedHandAngle = 80f; base..ctor(); } // Token: 0x0400C948 RID: 51528 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400C948")] [NonSerialized] public Vector3 WallNormal; } }