using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.EditorUtils.Art { // Token: 0x02002538 RID: 9528 [Token(Token = "0x2002538")] [StructLayout(3)] public class ArtTestingItemRenameSequence : MonoBehaviour { // Token: 0x060106D5 RID: 67285 RVA: 0x003DAAC8 File Offset: 0x003D8CC8 [Token(Token = "0x60106D5")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public ArtTestingItemRenameSequence() { } } }