using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom { // Token: 0x02001DC7 RID: 7623 [Token(Token = "0x2001DC7")] [StructLayout(3)] public class GameViewDebug : MonoBehaviour { // Token: 0x17002007 RID: 8199 // (get) Token: 0x0600CD94 RID: 52628 RVA: 0x0030DDE8 File Offset: 0x0030BFE8 [Token(Token = "0x17002007")] private static GameViewDebug GCCLEJOGCCE { [Token(Token = "0x600CD94")] [Address(RVA = "0x10C6E40", Offset = "0x10C5840", VA = "0x1810C6E40")] get { GameViewDebug ecbjfldkeom = GameViewDebug.ECBJFLDKEOM; int num = 0; if (ecbjfldkeom == num) { Type[] array = new Type[3]; Type typeFromHandle = typeof(GameViewDebug); if (typeFromHandle != 0) { } array[0] = typeFromHandle; Type typeFromHandle2 = typeof(MeshFilter); if (typeFromHandle2 != 0) { } array[1] = typeFromHandle2; Type typeFromHandle3 = typeof(MeshRenderer); if (typeFromHandle3 != 0) { } array[2] = typeFromHandle3; GameObject gameObject = new GameObject("GameViewDebug", array); global::UnityEngine.Object.DontDestroyOnLoad(gameObject); GameViewDebug.ECBJFLDKEOM = gameObject.GetComponent(); } return GameViewDebug.ECBJFLDKEOM; } } // Token: 0x17002008 RID: 8200 // (get) Token: 0x0600CD95 RID: 52629 RVA: 0x0030DE84 File Offset: 0x0030C084 [Token(Token = "0x17002008")] private static Material PCNIMPNDNAF { [Token(Token = "0x600CD95")] [Address(RVA = "0x10C6640", Offset = "0x10C5040", VA = "0x1810C6640")] get { Material badffeongok = GameViewDebug.BADFFEONGOK; int num = 0; if (badffeongok == num) { Shader shader = Shader.Find("Hidden/AG/GameViewDebug"); int num2 = 0; if (shader != num2) { Material material; GameViewDebug.BADFFEONGOK = material; GameViewDebug.BADFFEONGOK.hideFlags = HideFlags.HideAndDontSave; GameViewDebug.BADFFEONGOK.shader.hideFlags = HideFlags.HideAndDontSave; throw new NullReferenceException(); } Debug.LogError("GameViewDebug failed to locate the line shader with the given name."); } return GameViewDebug.BADFFEONGOK; } } // Token: 0x0600CD96 RID: 52630 RVA: 0x0030DEF4 File Offset: 0x0030C0F4 [Token(Token = "0x600CD96")] [Address(RVA = "0x10C6DE0", Offset = "0x10C57E0", VA = "0x1810C6DE0")] public static void DrawLine(Vector3 FKGCMPGAIAP, Vector3 KOFMGJJCPPB) { Color white = Color.white; } // Token: 0x0600CD97 RID: 52631 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x600CD97")] [Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60")] public static void DrawLine(Vector3 FKGCMPGAIAP, Vector3 KOFMGJJCPPB, Color GJAINANBOCB) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600CD98 RID: 52632 RVA: 0x0030DF08 File Offset: 0x0030C108 [Token(Token = "0x600CD98")] [Address(RVA = "0x10C6830", Offset = "0x10C5230", VA = "0x1810C6830")] public static void DrawBounds(Bounds PDPPMFNOBMO) { Color white = Color.white; Matrix4x4 identity = Matrix4x4.identity; } // Token: 0x0600CD99 RID: 52633 RVA: 0x0030DF24 File Offset: 0x0030C124 [Token(Token = "0x600CD99")] [Address(RVA = "0x10C6930", Offset = "0x10C5330", VA = "0x1810C6930")] public static void DrawBounds(Bounds PDPPMFNOBMO, Color GJAINANBOCB) { Matrix4x4 identity = Matrix4x4.identity; } // Token: 0x0600CD9A RID: 52634 RVA: 0x0030DF38 File Offset: 0x0030C138 [Token(Token = "0x600CD9A")] [Address(RVA = "0x10C6B80", Offset = "0x10C5580", VA = "0x1810C6B80")] public static void DrawBoxCollider(BoxCollider CEGIONPIIAO) { Color white = Color.white; Transform transform = CEGIONPIIAO.transform; Vector3 vector; float z = vector.z; Transform transform2 = CEGIONPIIAO.transform; Transform transform3 = CEGIONPIIAO.transform; Vector3 vector2; float z2 = vector2.z; } // Token: 0x0600CD9B RID: 52635 RVA: 0x0030DF78 File Offset: 0x0030C178 [Token(Token = "0x600CD9B")] [Address(RVA = "0x10C69D0", Offset = "0x10C53D0", VA = "0x1810C69D0")] public static void DrawBoxCollider(BoxCollider CEGIONPIIAO, Color GJAINANBOCB) { Transform transform = CEGIONPIIAO.transform; Vector3 vector; float z = vector.z; Transform transform2 = CEGIONPIIAO.transform; Transform transform3 = CEGIONPIIAO.transform; Vector3 vector2; float z2 = vector2.z; } // Token: 0x0600CD9C RID: 52636 RVA: 0x0030DFB4 File Offset: 0x0030C1B4 [Token(Token = "0x600CD9C")] [Address(RVA = "0x10C6D70", Offset = "0x10C5770", VA = "0x1810C6D70")] public static void DrawBox(Vector3 KCHBEGGLAHI, Vector3 OJJOHDIFMEG, Color GJAINANBOCB) { Matrix4x4 identity = Matrix4x4.identity; } // Token: 0x0600CD9D RID: 52637 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x600CD9D")] [Address(RVA = "0x3C9F60", Offset = "0x3C8960", VA = "0x1803C9F60")] public static void DrawBox(Vector3 KCHBEGGLAHI, Vector3 OJJOHDIFMEG, Matrix4x4 HBNDCECPONC, Color GJAINANBOCB) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600CD9E RID: 52638 RVA: 0x0030DFC8 File Offset: 0x0030C1C8 [Token(Token = "0x600CD9E")] [Address(RVA = "0x10C7100", Offset = "0x10C5B00", VA = "0x1810C7100")] private static Vector3[] LPIKOLJMPAA(Vector3 KCHBEGGLAHI, Vector3 OJJOHDIFMEG, Matrix4x4 HBNDCECPONC) { Vector3[] array = new Vector3[8]; int num = 0; int num2 = 0; array[1] = num2; int num3 = 0; array[2] = num3; int num4 = 0; array[4] = num4; int num5 = 0; array[5] = num5; int num6 = 0; array[7] = num6; int num7 = 0; array[8] = num7; int num8 = 0; array[10] = num8; int num9 = 0; array[11] = num9; int length = array.Length; if (num < length) { num++; } return array; } // Token: 0x0600CD9F RID: 52639 RVA: 0x0030E054 File Offset: 0x0030C254 [Token(Token = "0x600CD9F")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public GameViewDebug() { } // Token: 0x0600CDA0 RID: 52640 RVA: 0x0030E068 File Offset: 0x0030C268 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x600CDA0")] [Address(RVA = "0x10C7580", Offset = "0x10C5F80", VA = "0x1810C7580")] static GameViewDebug() { int[] array = new int[24]; RuntimeHelpers.InitializeArray(array, fieldof(.2857E1A65BE93728D7FCCE0E6FB12E07D765C469).FieldHandle); GameViewDebug.DOPCKPOHOOA = array; int num = 0; GameViewDebug.ECBJFLDKEOM = num; GameViewDebug.BADFFEONGOK = num; } // Token: 0x04008AC7 RID: 35527 [Token(Token = "0x4008AC7")] private const int HPOOIEANPMK = 1000; // Token: 0x04008AC8 RID: 35528 [Token(Token = "0x4008AC8")] private const float GBANBCBAOFH = 0.01f; // Token: 0x04008AC9 RID: 35529 [Token(Token = "0x4008AC9")] private static readonly int[] DOPCKPOHOOA; // Token: 0x04008ACA RID: 35530 [Token(Token = "0x4008ACA")] private static GameViewDebug ECBJFLDKEOM; // Token: 0x04008ACB RID: 35531 [Token(Token = "0x4008ACB")] private static Material BADFFEONGOK; // Token: 0x02001DC8 RID: 7624 [Token(Token = "0x2001DC8")] private struct CIDHPIIPCGJ { // Token: 0x04008ACC RID: 35532 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4008ACC")] public Vector3 HDGEHNGPFDO; // Token: 0x04008ACD RID: 35533 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4008ACD")] public Vector3 LGLDDOBNKLA; // Token: 0x04008ACE RID: 35534 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4008ACE")] public Color INCNKMHCJDM; } } }