using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace RecRoom { // Token: 0x02001CE5 RID: 7397 [Token(Token = "0x2001CE5")] [Serializable] [StructLayout(0, Size = 16)] public struct IgnoreBufferSize { // Token: 0x040083C4 RID: 33732 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40083C4")] public OGLAFLIPGEB buffer; // Token: 0x040083C5 RID: 33733 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x40083C5")] public float localDistance; // Token: 0x040083C6 RID: 33734 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40083C6")] public float remoteDistance; // Token: 0x040083C7 RID: 33735 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x40083C7")] public float invisibleDistance; } }