using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Core; using UnityEngine; namespace RecRoom { // Token: 0x02001C56 RID: 7254 [Token(Token = "0x2001C56")] [StructLayout(3)] public class LookAtLocalPlayer : MonoBehaviour { // Token: 0x0600C266 RID: 49766 RVA: 0x002DD4CC File Offset: 0x002DB6CC [Token(Token = "0x600C266")] [Address(RVA = "0xF97580", Offset = "0xF95F80", VA = "0x180F97580")] private void Start() { Action action = new Action(this.IONJHHDNPEB); IDisposable disposable = ScheduledUpdateMonoBehaviourExtensions.Update30hz(this, action); } // Token: 0x0600C267 RID: 49767 RVA: 0x002DD4F0 File Offset: 0x002DB6F0 [Token(Token = "0x600C267")] [Address(RVA = "0xF971C0", Offset = "0xF95BC0", VA = "0x180F971C0")] private void IONJHHDNPEB(float POGAEJIEPIM) { CameraRig instance = SingletonMonoBehaviour.Instance; int num = 0; if (instance != num) { Transform transform = SingletonMonoBehaviour.Instance.CHLMFLCFGFL.transform; float z = Vector3.up.z; if (SingletonMonoBehaviour.Instance.AKPGDDBMBMK == LocalPlayerController.MIGPLDFLMHA.SCREEN) { } Transform transform2 = base.transform; Transform transform3 = base.transform; Vector3 vector; float z2 = vector.z; Vector3 vector2; float z3 = vector2.z; Vector3 vector3; float z4 = vector3.z; } } // Token: 0x0600C268 RID: 49768 RVA: 0x002DD568 File Offset: 0x002DB768 [Token(Token = "0x600C268")] [Address(RVA = "0xF97490", Offset = "0xF95E90", VA = "0x180F97490")] private void OnDrawGizmosSelected() { Transform transform = base.transform; Vector3 vector; float z = vector.z; Transform transform2 = base.transform; Vector3 vector2; float z2 = vector2.z; } // Token: 0x0600C269 RID: 49769 RVA: 0x002DD59C File Offset: 0x002DB79C [Token(Token = "0x600C269")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public LookAtLocalPlayer() { } } }