using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Rendering { // Token: 0x02001FF2 RID: 8178 [Token(Token = "0x2001FF2")] [DisallowMultipleComponent] [RequireComponent(typeof(Light))] [StructLayout(3)] public class URPAdditionalLightData : MonoBehaviour { // Token: 0x170025CF RID: 9679 // (get) Token: 0x0600E28A RID: 57994 RVA: 0x0035E888 File Offset: 0x0035CA88 // (set) Token: 0x0600E28B RID: 57995 RVA: 0x0035E89C File Offset: 0x0035CA9C [Token(Token = "0x170025CF")] public bool IDGBIPKFFEC { [Token(Token = "0x600E28A")] [Address(RVA = "0x4FBF40", Offset = "0x4FA940", VA = "0x1804FBF40")] get { return this.m_UsePipelineSettings; } [Token(Token = "0x600E28B")] [Address(RVA = "0x55D5F0", Offset = "0x55BFF0", VA = "0x18055D5F0")] set { this.m_UsePipelineSettings = value; } } // Token: 0x170025D0 RID: 9680 // (get) Token: 0x0600E28C RID: 57996 RVA: 0x0035E8B0 File Offset: 0x0035CAB0 // (set) Token: 0x0600E28D RID: 57997 RVA: 0x0035E8C4 File Offset: 0x0035CAC4 [Token(Token = "0x170025D0")] public float NGDFHADDNFA { [Token(Token = "0x600E28C")] [Address(RVA = "0x566EB0", Offset = "0x5658B0", VA = "0x180566EB0")] get { return this.m_shadowSampleBias; } [Token(Token = "0x600E28D")] [Address(RVA = "0x566EC0", Offset = "0x5658C0", VA = "0x180566EC0")] set { this.m_shadowSampleBias = value; } } // Token: 0x0600E28E RID: 57998 RVA: 0x0035E8D8 File Offset: 0x0035CAD8 [Token(Token = "0x600E28E")] [Address(RVA = "0x566EA0", Offset = "0x5658A0", VA = "0x180566EA0")] public URPAdditionalLightData() { } // Token: 0x04009496 RID: 38038 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4009496")] [SerializeField] [Tooltip("Controls the usage of pipeline settings.")] private bool m_UsePipelineSettings = true; // Token: 0x04009497 RID: 38039 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x4009497")] [SerializeField] private float m_shadowSampleBias; } }