using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools { // Token: 0x02002566 RID: 9574 [Token(Token = "0x2002566")] [Serializable] [StructLayout(0)] public struct DynamicAudioClip { // Token: 0x0400B04E RID: 45134 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x400B04E")] public AudioClip AudioClip; // Token: 0x0400B04F RID: 45135 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x400B04F")] public AnimationCurve IntensityOverDynamicRange; // Token: 0x0400B050 RID: 45136 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x400B050")] public bool HasDynamicPitch; // Token: 0x0400B051 RID: 45137 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400B051")] [SerializeField] [OMAIFIIBMNL("HasDynamicPitch")] public AnimationCurve PitchOverDynamicRange; } }