using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RecRoom.UI.HUD { // Token: 0x02002526 RID: 9510 [Token(Token = "0x2002526")] [StructLayout(3)] public class RemainingPlayersHUDElement : MonoBehaviour { // Token: 0x0601067F RID: 67199 RVA: 0x003D9340 File Offset: 0x003D7540 [Token(Token = "0x601067F")] [Address(RVA = "0x1479940", Offset = "0x1478340", VA = "0x181479940")] public void UpdatePlayerText(int NLKMMMMKCCP) { if (!base.gameObject.activeSelf) { base.gameObject.SetActive(true); } Text text = this.playerCountText; int num = 0; if (text != num) { string text2 = this.playerCountText.text; } } // Token: 0x06010680 RID: 67200 RVA: 0x003D938C File Offset: 0x003D758C [Token(Token = "0x6010680")] [Address(RVA = "0x14798F0", Offset = "0x14782F0", VA = "0x1814798F0")] public void Disable() { if (base.gameObject.activeSelf) { GameObject gameObject = base.gameObject; int num = 0; gameObject.SetActive(num != 0); return; } } // Token: 0x06010681 RID: 67201 RVA: 0x003D93C0 File Offset: 0x003D75C0 [Token(Token = "0x6010681")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public RemainingPlayersHUDElement() { } // Token: 0x0400AEA1 RID: 44705 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x400AEA1")] [SerializeField] private Text playerCountText; } }