using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020003B6 RID: 950 [Token(Token = "0x20003B6")] [StructLayout(3)] public class ShowStoreScreenTokensTab : MonoBehaviour { // Token: 0x06001DE1 RID: 7649 RVA: 0x0007DBA8 File Offset: 0x0007BDA8 [Token(Token = "0x6001DE1")] [Address(RVA = "0x104FCA0", Offset = "0x104E6A0", VA = "0x18104FCA0")] public void ShowForLocalPlayer(string entrypointName) { Player.k__BackingField.playerUI.k__BackingField.ShowStoreScreenTokensTab(entrypointName); } // Token: 0x06001DE2 RID: 7650 RVA: 0x0007DBD0 File Offset: 0x0007BDD0 [Token(Token = "0x6001DE2")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public ShowStoreScreenTokensTab() { } }