using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000EE RID: 238 [Token(Token = "0x20000EE")] [StructLayout(3)] public class SoccerGarageDoor : MonoBehaviour { // Token: 0x170000E3 RID: 227 // (get) Token: 0x0600062A RID: 1578 RVA: 0x0001F3F0 File Offset: 0x0001D5F0 // (set) Token: 0x0600062B RID: 1579 RVA: 0x0001F418 File Offset: 0x0001D618 [Token(Token = "0x170000E3")] public bool JBCMOCEPBDJ { [Token(Token = "0x600062A")] [Address(RVA = "0x1052C70", Offset = "0x1051670", VA = "0x181052C70")] get { return !this.visualRoot.gameObject.activeSelf; } [Token(Token = "0x600062B")] [Address(RVA = "0x1052CB0", Offset = "0x10516B0", VA = "0x181052CB0")] set { Transform transform = this.visualRoot; int num = 0; if (transform != num) { this.visualRoot.gameObject.SetActive(value); } } } // Token: 0x0600062C RID: 1580 RVA: 0x0001F450 File Offset: 0x0001D650 [Token(Token = "0x600062C")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public SoccerGarageDoor() { } // Token: 0x04000547 RID: 1351 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4000547")] [SerializeField] private Transform visualRoot; }