using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020011B8 RID: 4536 [Token(Token = "0x20011B8")] [Flags] [StructLayout(3, Size = 4)] public enum EItemState { // Token: 0x040050FE RID: 20734 [Token(Token = "0x40050FE")] k_EItemStateNone = 0, // Token: 0x040050FF RID: 20735 [Token(Token = "0x40050FF")] k_EItemStateSubscribed = 1, // Token: 0x04005100 RID: 20736 [Token(Token = "0x4005100")] k_EItemStateLegacyItem = 2, // Token: 0x04005101 RID: 20737 [Token(Token = "0x4005101")] k_EItemStateInstalled = 4, // Token: 0x04005102 RID: 20738 [Token(Token = "0x4005102")] k_EItemStateNeedsUpdate = 8, // Token: 0x04005103 RID: 20739 [Token(Token = "0x4005103")] k_EItemStateDownloading = 16, // Token: 0x04005104 RID: 20740 [Token(Token = "0x4005104")] k_EItemStateDownloadPending = 32 } }