using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010CB RID: 4299 [Token(Token = "0x20010CB")] [CallbackIdentity(336)] [StructLayout(0, Pack = 4, Size = 12)] public struct FriendRichPresenceUpdate_t { // Token: 0x040049F5 RID: 18933 [Token(Token = "0x40049F5")] public const int k_iCallback = 336; // Token: 0x040049F6 RID: 18934 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40049F6")] public CSteamID m_steamIDFriend; // Token: 0x040049F7 RID: 18935 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40049F7")] public AppId_t m_nAppID; } }