using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010D4 RID: 4308 [Token(Token = "0x20010D4")] [CallbackIdentity(345)] [StructLayout(0, Pack = 4, Size = 16)] public struct FriendsIsFollowing_t { // Token: 0x04004A13 RID: 18963 [Token(Token = "0x4004A13")] public const int k_iCallback = 345; // Token: 0x04004A14 RID: 18964 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004A14")] public EResult m_eResult; // Token: 0x04004A15 RID: 18965 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4004A15")] public CSteamID m_steamID; // Token: 0x04004A16 RID: 18966 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4004A16")] public bool m_bIsFollowing; } }