using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010CE RID: 4302 [Token(Token = "0x20010CE")] [CallbackIdentity(339)] [StructLayout(0, Pack = 8, Size = 16)] public struct GameConnectedChatJoin_t { // Token: 0x040049FF RID: 18943 [Token(Token = "0x40049FF")] public const int k_iCallback = 339; // Token: 0x04004A00 RID: 18944 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004A00")] public CSteamID m_steamIDClanChat; // Token: 0x04004A01 RID: 18945 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004A01")] public CSteamID m_steamIDUser; } }