using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010CF RID: 4303 [Token(Token = "0x20010CF")] [CallbackIdentity(340)] [StructLayout(0, Pack = 1, Size = 18)] public struct GameConnectedChatLeave_t { // Token: 0x04004A02 RID: 18946 [Token(Token = "0x4004A02")] public const int k_iCallback = 340; // Token: 0x04004A03 RID: 18947 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004A03")] public CSteamID m_steamIDClanChat; // Token: 0x04004A04 RID: 18948 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004A04")] public CSteamID m_steamIDUser; // Token: 0x04004A05 RID: 18949 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4004A05")] public bool m_bKicked; // Token: 0x04004A06 RID: 18950 [global::Cpp2IlInjected.FieldOffset(Offset = "0x11")] [Token(Token = "0x4004A06")] public bool m_bDropped; } }