using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020010CC RID: 4300 [Token(Token = "0x20010CC")] [CallbackIdentity(337)] [StructLayout(0, Pack = 8, Size = 264)] public struct GameRichPresenceJoinRequested_t { // Token: 0x040049F8 RID: 18936 [Token(Token = "0x40049F8")] public const int k_iCallback = 337; // Token: 0x040049F9 RID: 18937 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40049F9")] public CSteamID m_steamIDFriend; // Token: 0x040049FA RID: 18938 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40049FA")] public string m_rgchConnect; } }