using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200110E RID: 4366 [Token(Token = "0x200110E")] [CallbackIdentity(510)] [StructLayout(0, Pack = 8, Size = 4)] public struct LobbyMatchList_t { // Token: 0x04004B02 RID: 19202 [Token(Token = "0x4004B02")] public const int k_iCallback = 510; // Token: 0x04004B03 RID: 19203 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004B03")] public uint m_nLobbiesMatching; } }