using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001178 RID: 4472 [Token(Token = "0x2001178")] [CallbackIdentity(1107)] [StructLayout(0, Pack = 8, Size = 8)] public struct NumberOfCurrentPlayers_t { // Token: 0x04004C86 RID: 19590 [Token(Token = "0x4004C86")] public const int k_iCallback = 1107; // Token: 0x04004C87 RID: 19591 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004C87")] public byte m_bSuccess; // Token: 0x04004C88 RID: 19592 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4004C88")] public int m_cPlayers; } }