using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200111F RID: 4383 [Token(Token = "0x200111F")] [CallbackIdentity(4001)] public struct PlaybackStatusHasChanged_t { // Token: 0x04004B43 RID: 19267 [Token(Token = "0x4004B43")] public const int k_iCallback = 4001; } }