using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001116 RID: 4374 [Token(Token = "0x2001116")] [CallbackIdentity(5213)] [StructLayout(0, Pack = 8, Size = 24)] public struct RequestPlayersForGameFinalResultCallback_t { // Token: 0x04004B29 RID: 19241 [Token(Token = "0x4004B29")] public const int k_iCallback = 5213; // Token: 0x04004B2A RID: 19242 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004B2A")] public EResult m_eResult; // Token: 0x04004B2B RID: 19243 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004B2B")] public ulong m_ullSearchID; // Token: 0x04004B2C RID: 19244 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4004B2C")] public ulong m_ullUniqueGameID; } }