using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001114 RID: 4372 [Token(Token = "0x2001114")] [CallbackIdentity(5211)] [StructLayout(0, Pack = 8, Size = 16)] public struct RequestPlayersForGameProgressCallback_t { // Token: 0x04004B1B RID: 19227 [Token(Token = "0x4004B1B")] public const int k_iCallback = 5211; // Token: 0x04004B1C RID: 19228 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004B1C")] public EResult m_eResult; // Token: 0x04004B1D RID: 19229 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004B1D")] public ulong m_ullSearchID; } }