using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001112 RID: 4370 [Token(Token = "0x2001112")] [CallbackIdentity(5201)] [StructLayout(0, Pack = 8, Size = 40)] public struct SearchForGameProgressCallback_t { // Token: 0x04004B0D RID: 19213 [Token(Token = "0x4004B0D")] public const int k_iCallback = 5201; // Token: 0x04004B0E RID: 19214 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004B0E")] public ulong m_ullSearchID; // Token: 0x04004B0F RID: 19215 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004B0F")] public EResult m_eResult; // Token: 0x04004B10 RID: 19216 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4004B10")] public CSteamID m_lobbyID; // Token: 0x04004B11 RID: 19217 [global::Cpp2IlInjected.FieldOffset(Offset = "0x14")] [Token(Token = "0x4004B11")] public CSteamID m_steamIDEndedSearch; // Token: 0x04004B12 RID: 19218 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x4004B12")] public int m_nSecondsRemainingEstimate; // Token: 0x04004B13 RID: 19219 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4004B13")] public int m_cPlayersSearching; } }