using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001174 RID: 4468 [Token(Token = "0x2001174")] [CallbackIdentity(1103)] [StructLayout(0, Pack = 8, Size = 152)] public struct UserAchievementStored_t { // Token: 0x04004C72 RID: 19570 [Token(Token = "0x4004C72")] public const int k_iCallback = 1103; // Token: 0x04004C73 RID: 19571 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4004C73")] public ulong m_nGameID; // Token: 0x04004C74 RID: 19572 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4004C74")] public bool m_bGroupAchievement; // Token: 0x04004C75 RID: 19573 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4004C75")] public string m_rgchAchievementName; // Token: 0x04004C76 RID: 19574 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4004C76")] public uint m_nCurProgress; // Token: 0x04004C77 RID: 19575 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x4004C77")] public uint m_nMaxProgress; } }