using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000550 RID: 1360 [Token(Token = "0x2000550")] [StructLayout(3)] public class ToolCollider : RecRoomCollider { // Token: 0x06002907 RID: 10503 RVA: 0x000AA674 File Offset: 0x000A8874 [Token(Token = "0x6002907")] [Address(RVA = "0xFD95C0", Offset = "0xFD7FC0", VA = "0x180FD95C0")] public ToolCollider() { } // Token: 0x04002291 RID: 8849 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x4002291")] [HideInInspector] public Tool Tool; }