using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000B1 RID: 177 [Token(Token = "0x20000B1")] [StructLayout(3)] public class Tumble : MonoBehaviour { // Token: 0x060004D5 RID: 1237 RVA: 0x00018E70 File Offset: 0x00017070 [Token(Token = "0x60004D5")] [Address(RVA = "0x1896BD0", Offset = "0x18955D0", VA = "0x181896BD0")] private void OnEnable() { float z = global::UnityEngine.Random.onUnitSphere.z; this.JDDBPAPFKEH.z = z; Transform transform = base.transform; float z2 = global::UnityEngine.Random.onUnitSphere.z; } // Token: 0x060004D6 RID: 1238 RVA: 0x00018EAC File Offset: 0x000170AC [Token(Token = "0x60004D6")] [Address(RVA = "0x1896CB0", Offset = "0x18956B0", VA = "0x181896CB0")] private void Update() { Transform transform = base.transform; float deltaTime = Time.deltaTime; float z = this.JDDBPAPFKEH.z; } // Token: 0x060004D7 RID: 1239 RVA: 0x00018EDC File Offset: 0x000170DC [Token(Token = "0x60004D7")] [Address(RVA = "0x1896DF0", Offset = "0x18957F0", VA = "0x181896DF0")] public Tumble() { float z = Vector3.up.z; this.JDDBPAPFKEH.z = z; base..ctor(); } // Token: 0x04000427 RID: 1063 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4000427")] [SerializeField] private float tumbleSpeed = 180f; // Token: 0x04000428 RID: 1064 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000428")] private Vector3 JDDBPAPFKEH; }