using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x020004D9 RID: 1241 [Token(Token = "0x20004D9")] [CreateAssetMenu] [Serializable] [StructLayout(3)] public class WhiteboardPenPalette : ScriptableObject { // Token: 0x060024CD RID: 9421 RVA: 0x00098204 File Offset: 0x00096404 [Token(Token = "0x60024CD")] [Address(RVA = "0x2083D60", Offset = "0x2082760", VA = "0x182083D60")] public WhiteboardPenPalette() { List list = new List(); this.colors = list; base..ctor(); } // Token: 0x04001DAD RID: 7597 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4001DAD")] public List colors; // Token: 0x020004DA RID: 1242 [Token(Token = "0x20004DA")] [Serializable] public struct PenColors { // Token: 0x04001DAE RID: 7598 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4001DAE")] public string name; // Token: 0x04001DAF RID: 7599 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4001DAF")] public Color penColor; } }