using System; using System.Runtime.InteropServices; using CircuitsV2.Context; using Cpp2IlInjected; namespace CircuitsV2.Graph.Nodes { // Token: 0x02000351 RID: 849 [Token(Token = "0x2000249")] [Guid("3EE1EDFE-5520-4714-862B-98AF90F6E3DA")] [StructLayout(3)] public sealed class InstancePlayerNode : InstanceNode { // Token: 0x17000624 RID: 1572 // (get) Token: 0x06001BEA RID: 7146 RVA: 0x00002098 File Offset: 0x00000298 [Token(Token = "0x17000605")] public override IMemory Memory { [Token(Token = "0x6001738")] [Address(RVA = "0x265AE60", Offset = "0x2659860", VA = "0x18265AE60", Slot = "43")] get { return null; } } // Token: 0x06001BEB RID: 7147 RVA: 0x00002096 File Offset: 0x00000296 [Token(Token = "0x6001739")] [Address(RVA = "0x265C250", Offset = "0x265AC50", VA = "0x18265C250")] public InstancePlayerNode(CircuitContext circuitContext, Guid nodeId) { } } }