using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200000B RID: 11 [Token(Token = "0x200000B")] [StructLayout(3)] public class SingletonMonoBehaviour : MonoBehaviour where T : SingletonMonoBehaviour { // Token: 0x1700000A RID: 10 // (get) Token: 0x0600002A RID: 42 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x1700000A")] public static T Instance { [Token(Token = "0x600002A")] [Address(RVA = "0xF7F5A0", Offset = "0xF7DFA0", VA = "0x180F7F5A0")] get { return null; } } // Token: 0x1700000B RID: 11 // (get) Token: 0x0600002B RID: 43 RVA: 0x000020D0 File Offset: 0x000002D0 [Token(Token = "0x1700000B")] public static bool IsInitialized { [Token(Token = "0x600002B")] [Address(RVA = "0x2324380", Offset = "0x2322D80", VA = "0x182324380")] get { return default(bool); } } // Token: 0x0600002C RID: 44 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600002C")] [Address(RVA = "0x2323E40", Offset = "0x2322840", VA = "0x182323E40", Slot = "4")] protected virtual void Awake() { } // Token: 0x0600002D RID: 45 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600002D")] [Address(RVA = "0x23241C0", Offset = "0x2322BC0", VA = "0x1823241C0", Slot = "5")] protected virtual void OnDestroy() { } // Token: 0x0600002E RID: 46 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600002E")] [Address(RVA = "0x1BF9160", Offset = "0x1BF7B60", VA = "0x181BF9160")] public SingletonMonoBehaviour() { } // Token: 0x0400000E RID: 14 [Token(Token = "0x400000E")] private static T instance; }