using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Networking { // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] [StructLayout(3)] public class InstantiateRequestEx { // Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000008")] [Address(RVA = "0xF93050", Offset = "0xF91A50", VA = "0x180F93050")] public object[] ParamsAsDataArray() { return null; } // Token: 0x06000009 RID: 9 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000009")] [Address(RVA = "0x3C1670", Offset = "0x3C0070", VA = "0x1803C1670")] public InstantiateRequestEx() { } // Token: 0x04000001 RID: 1 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4000001")] public string PrefabName; // Token: 0x04000002 RID: 2 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4000002")] public Vector3 Position; // Token: 0x04000003 RID: 3 [global::Cpp2IlInjected.FieldOffset(Offset = "0x24")] [Token(Token = "0x4000003")] public Quaternion Rotation; // Token: 0x04000004 RID: 4 [global::Cpp2IlInjected.FieldOffset(Offset = "0x34")] [Token(Token = "0x4000004")] public float Scale; // Token: 0x04000005 RID: 5 [global::Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x4000005")] public int InstantiatorPhotonViewId; // Token: 0x04000006 RID: 6 [global::Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x4000006")] public Dictionary InstantiationParameters; } }