using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using RecRoom.Networking.DataTypes; namespace RecRoom.Networking.RPC { // Token: 0x02000016 RID: 22 [Token(Token = "0x2000016")] [StructLayout(0)] public struct RPCInfo { // Token: 0x06000047 RID: 71 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000047")] [Address(RVA = "0x4CB10", Offset = "0x4BF10", VA = "0x18004CB10")] public RPCInfo(int serverTimestampInt, INetworkedPlayer sender, int viewId) { } // Token: 0x06000048 RID: 72 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000048")] [Address(RVA = "0x4C9C0", Offset = "0x4BDC0", VA = "0x18004C9C0", Slot = "3")] public override string ToString() { return null; } // Token: 0x04000004 RID: 4 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4000004")] private readonly int serverTimestampInt; // Token: 0x04000005 RID: 5 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4000005")] public readonly INetworkedPlayer Sender; // Token: 0x04000006 RID: 6 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4000006")] public readonly int ViewId; } }