using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.ProBuilder { // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] [AddComponentMenu("")] [StructLayout(3)] public class AGProBuilderStub : MonoBehaviour { // Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000001")] [Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")] public AGProBuilderStub() { } } }