using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200000A RID: 10 [Token(Token = "0x200000A")] [StructLayout(3)] public static class GizmoExtensions { // Token: 0x06000022 RID: 34 RVA: 0x0000206A File Offset: 0x0000026A [Token(Token = "0x6000022")] [Address(RVA = "0x3240E80", Offset = "0x323F880", VA = "0x183240E80")] public static void DrawGizmoArrow(Vector3 start, Vector3 end) { } }