27 lines
707 B
C#
27 lines
707 B
C#
using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000227 RID: 551
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[Token(Token = "0x2000227")]
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[StructLayout(3)]
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public class CameraGradientSphere : MonoBehaviour
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{
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// Token: 0x0600113C RID: 4412 RVA: 0x0004B000 File Offset: 0x00049200
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[Token(Token = "0x600113C")]
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[Address(RVA = "0x1376F00", Offset = "0x1375900", VA = "0x181376F00")]
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private void Update()
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{
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Transform transform = base.transform;
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float z = Vector3.up.z;
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}
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// Token: 0x0600113D RID: 4413 RVA: 0x0004B028 File Offset: 0x00049228
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[Token(Token = "0x600113D")]
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[Address(RVA = "0x3C1210", Offset = "0x3BFC10", VA = "0x1803C1210")]
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public CameraGradientSphere()
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{
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}
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}
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