Files
2026-04-08 23:40:05 +02:00

109 lines
3.2 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using Unity.Burst;
using Unity.Collections;
using Unity.Jobs;
using Unity.Mathematics;
namespace ClusterLOD
{
// Token: 0x02000C90 RID: 3216
[Token(Token = "0x2000C90")]
[BurstCompile]
[StructLayout(0, Size = 208)]
public struct ConcatMeshJob : IJob
{
// Token: 0x06004D66 RID: 19814 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6004D66")]
[Address(RVA = "0x23E9B0", Offset = "0x23DDB0", VA = "0x18023E9B0")]
public ConcatMeshJob(NativeClusterMesh srcMesh, NativeClusterMesh destMesh)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x06004D67 RID: 19815 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x6004D67")]
[Address(RVA = "0x23E9A0", Offset = "0x23DDA0", VA = "0x18023E9A0", Slot = "4")]
public void Execute()
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x04003972 RID: 14706
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4003972")]
[ReadOnly]
private NativeList<float3> srcVerts;
// Token: 0x04003973 RID: 14707
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4003973")]
[ReadOnly]
private NativeArray<float3> srcNormals;
// Token: 0x04003974 RID: 14708
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4003974")]
[ReadOnly]
private NativeArray<float4> srcTangents;
// Token: 0x04003975 RID: 14709
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4003975")]
[ReadOnly]
private NativeArray<float2> srcUVs;
// Token: 0x04003976 RID: 14710
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x4003976")]
[ReadOnly]
private NativeList<int> srcIndices;
// Token: 0x04003977 RID: 14711
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x4003977")]
[ReadOnly]
private NativeArray<float4> srcMaterialIndices;
// Token: 0x04003978 RID: 14712
[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
[Token(Token = "0x4003978")]
private NativeList<MeshComponentInfo> destComponentInfo;
// Token: 0x04003979 RID: 14713
[global::Cpp2IlInjected.FieldOffset(Offset = "0x70")]
[Token(Token = "0x4003979")]
private NativeList<float3> destVerts;
// Token: 0x0400397A RID: 14714
[global::Cpp2IlInjected.FieldOffset(Offset = "0x80")]
[Token(Token = "0x400397A")]
[WriteOnly]
private NativeArray<float3> destNormals;
// Token: 0x0400397B RID: 14715
[global::Cpp2IlInjected.FieldOffset(Offset = "0x90")]
[Token(Token = "0x400397B")]
[WriteOnly]
private NativeArray<float4> destTangents;
// Token: 0x0400397C RID: 14716
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400397C")]
[WriteOnly]
private NativeArray<float4> destMaterialIndices;
// Token: 0x0400397D RID: 14717
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400397D")]
[WriteOnly]
private NativeArray<float2> destUVs;
// Token: 0x0400397E RID: 14718
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400397E")]
private NativeList<int> destIndices;
}
}