Files
2026-04-08 23:40:05 +02:00

43 lines
1.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200012C RID: 300
[Token(Token = "0x200012C")]
[StructLayout(3)]
public class DefaultAudioSettings : SingletonMonoBehaviour<DefaultAudioSettings>
{
// Token: 0x17000128 RID: 296
// (get) Token: 0x060007C1 RID: 1985 RVA: 0x000261C0 File Offset: 0x000243C0
[Token(Token = "0x17000128")]
public static DefaultAudioConfig MFIAFAGNMJN
{
[Token(Token = "0x60007C1")]
[Address(RVA = "0x169EBC0", Offset = "0x169D5C0", VA = "0x18169EBC0")]
get
{
DefaultAudioSettings instance = SingletonMonoBehaviour.Instance;
int num = 0;
if (!(instance == num))
{
return SingletonMonoBehaviour.Instance.configAsset;
}
throw new NullReferenceException();
}
}
// Token: 0x060007C2 RID: 1986 RVA: 0x000261F4 File Offset: 0x000243F4
[Token(Token = "0x60007C2")]
[Address(RVA = "0x169EB60", Offset = "0x169D560", VA = "0x18169EB60")]
public DefaultAudioSettings()
{
}
// Token: 0x0400070E RID: 1806
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400070E")]
[SerializeField]
private DefaultAudioConfig configAsset;
}