Files
2026-04-08 23:40:05 +02:00

84 lines
2.4 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
using VRPanorama;
// Token: 0x02000764 RID: 1892
[Token(Token = "0x2000764")]
[StructLayout(3)]
public class HideRig : MonoBehaviour
{
// Token: 0x0600369F RID: 13983 RVA: 0x000E5178 File Offset: 0x000E3378
[Token(Token = "0x600369F")]
[Address(RVA = "0x18BD7D0", Offset = "0x18BC1D0", VA = "0x1818BD7D0")]
private void Start()
{
VRCapture component = base.gameObject.GetComponent<VRCapture>();
this.JFGJPFOLPEK = component;
}
// Token: 0x060036A0 RID: 13984 RVA: 0x000E51A0 File Offset: 0x000E33A0
[Token(Token = "0x60036A0")]
[Address(RVA = "0x18BD830", Offset = "0x18BC230", VA = "0x1818BD830")]
private void Update()
{
int gmoemicemoa = this.GMOEMICEMOA;
if (this.OJGHMDKEBEK < gmoemicemoa)
{
Camera component = base.GetComponent<Camera>();
this.KCLGLHFAOGA = component;
int cullingMask = component.cullingMask;
component.cullingMask = cullingMask;
GameObject renderPanorama = this.JFGJPFOLPEK.renderPanorama;
this.JCNDNACPNOB = renderPanorama;
GameObject[] componentsInChildren = renderPanorama.transform.GetComponentsInChildren<GameObject>();
this.KGKBDCJFIED = componentsInChildren;
int num = 0;
int length = componentsInChildren.Length;
if (num < length)
{
componentsInChildren[num].layer = 10;
num++;
}
}
}
// Token: 0x060036A1 RID: 13985 RVA: 0x000E5230 File Offset: 0x000E3430
[Token(Token = "0x60036A1")]
[Address(RVA = "0x18BD940", Offset = "0x18BC340", VA = "0x1818BD940")]
public HideRig()
{
}
// Token: 0x04002ECE RID: 11982
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002ECE")]
private Camera KCLGLHFAOGA;
// Token: 0x04002ECF RID: 11983
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002ECF")]
private VRCapture JFGJPFOLPEK;
// Token: 0x04002ED0 RID: 11984
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002ED0")]
private GameObject JCNDNACPNOB;
// Token: 0x04002ED1 RID: 11985
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002ED1")]
private GameObject[] KGKBDCJFIED;
// Token: 0x04002ED2 RID: 11986
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002ED2")]
private int GMOEMICEMOA = (int)((ulong)10L);
// Token: 0x04002ED3 RID: 11987
[global::Cpp2IlInjected.FieldOffset(Offset = "0x3C")]
[Token(Token = "0x4002ED3")]
private int OJGHMDKEBEK;
}